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| | The Discworld Series (so far...) Books 16 - 28 | | | 
| Soul Music OTHER CHILDREN GET GIVEN XYLOPHONES. SUSAN JUST HAD TO ASK HER GRANDFATHER TO TAKE HIS VEST OFF. Yes. There's a Death in the family. It's hard to grow up normally when Grandfather rides a white horse and wields a scythe - especially when you have to take over the family business, and everyone mistakes you for the Tooth Fairy. And especially when you have to face the new and addictive music that has entered the Discworld. It's lawless. It changes people. It's called Music With Rocks In. It's got a beat and you can dance to it, but... It's alive. And it won't fade away. | 
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| Interesting Times MIGHTY BATTLES! REVOLUTION! DEATH! WAR! (AND HIS SONS TERROR AND PANIC, AND DAUGHTER CLANCY) The oldest and most inscrutable empire on the Discworld is in turmoil, brought about by the revolutionary treatise What I did on My Holidays. Workers are uniting, with nothing to lose but their water buffaloes. War (and Clancy) are spreading throughout the ancient cities. And all that stands in the way of terrible doom for everyone is: Rincewind the Wizard, who can' even spell the word 'wizard'... Cohen the barbarian hero, five foot tall in his surgical sandals, who has had a lifetime's experience of not dying... ...and a very special butterfly. | 
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| Maskerade The Opera House, Ankh-Morpork... ...a huge, rambling building, where masked figures and hooded shadows do wicked deeds in the wings... ...where dying the death on stage is a little bit more than just a metaphor... ...where innocent young sopranos are lured to their destiny by an evil mastermind in a hideously deformed evening dress... Where... ...there's a couple of old ladies in pointy hats eating peanuts in the gods and looking up at the big chandelier and saying things like: 'There's an accident waiting to happen if ever I saw one.' Yes... Granny Weatherwax and Nanny Ogg, the Discworld's greatest witches, are back for an innocent night out at the opera. So there's going to be trouble (but nevertheless a good evening's entertainment with murders you can really hum...) | 
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| Feet of Clay THERE'S A WEREWOLF WITH PRE-LUNAR TENSION IN ANKH-MORPORK. AND A DWARF WITH ATTITUDE AND A GOLEM WHO'S BEGUN TO THINK FOR ITSELF. But for Commander Vimes, Head of Ankh-Morpork City Watch, that's only the start... There's treason in the air. A crime has happened. He's not only got to find out whodunit, but howdunit too. He's not even sure what they dun. But as soon as he knows what the questions are, he's going to want some answers. | 
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| Hogfather IT'S THE NIGHT BEFORE HOGSWATCH. AND IT'S TOO QUIET. Where is the big jolly fat man? Why is Death creeping down chimneys and trying to say Ho Ho Ho? The darkest night of the year is getting a lot darker... Susan the gothic governess has got to sort it out by morning, otherwise there won't be a morning. Ever again... The 20th Discworld novel is a festive feast of darkness and Death (but with jolly robins and tinsel too). As they say: You'd better watch out... | 
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| Jingo DISCWORLD GOES TO WAR, WITH ARMIES OF SARDINES, WARRIORS, FISHERMEN, SQUID AND AT LEAST ONE VERY CAMP FOLLOWER. As two armies march, Commander Vimes of Ankh-Morpork City Watch faces unpleasant foes who are out to get him... and that's just the people on his side. The enemy might be even worse. Jingo, the 21st in Terry Pratchett's phenomenally successful Discworld series, makes the World Cup look like a friendly five-a-side. | 
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| The Last Continent IT'S THE DISCWORLD'S LAST CONTINENT AND IT'S GOING TO DIE IN A FEW DAYS, EXCEPT... Who is this hero striding across the red desert? Sheep shearer, beer drinker, bush ranger, and someone who'll even eat a Meat Pie Floater when he's sober. A man in a hat whose luggage follows him on little legs. Yes, it's Rincewind, the inept wizard who can't even spell wizard. He's the only hero left. Still... no worries, eh? | 
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| Carpe Jugulum MIGHTILY OATS HAS NOT PICKED A GOOD TIME TO BE A PRIEST. HE THOUGHT HE'D COME TO LANCRE FOR A SIMPLE CEREMONY. NOW HE'S CAUGHT UP IN A WAR BETWEEN VAMPIRES AND WITCHES. There's Young Agnes, who is really in two minds about everything. Magrat, who is trying to combine witchcraft and nappies, Nanny Ogg... and Granny Weatherwax, who is big trouble. And the vampires are intelligent. They've got style and fancy waistcoats. They're out of the casket, and want a bite of the future. Mightily Oats knows he has a prayer, but he wishes he had an axe. | 
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| The Fifth Elephant SAM VIMES IS A MAN ON THE RUN. YESTERDAY HE WAS A DUKE, A CHIEF OF POLICE AND THE AMBASSADOR TO THE MYSTERIOUS FAT-RICH COUNTRY OF UBERWALD. Now he has nothing but his native wit and the gloomy trousers of Uncle Vanya (don't ask). It's snowing. It's freezing. And if he can't make it through the forest to civilization there's going to be a terrible war. But there are monsters on his trail. They're bright. They're fast. They're werewolves - and they're catching up. The Fifth Elephant is Terry Pratchett's latest instalment in the Discworld cycle, this time atarring dwarfs, diplomacy, intrigue and big lumps of fat. | 
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| The Truth WILLIAM JUST WANTS TO GET AT THE TRUTH. UNFORTUNATELY, EVERYONE ELSE WANTS TO GET AT WILLIAM. AND IT'S ONLY THE THIRD EDITION... William de Worde is the accidental editor of the Discworld's first newspaper. Now he must cope with the traditional perils of a journalist's life - people who want him dead, a recovering vampire with a suicidal fascination for flash photography, some more people who want him dead in a different way and, worst of all, the man who keeps begging him to publish pictures of his humourously shaped potatoes. | 
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| Thief of Time Time is a resource. Everyone knows it has to be managed. And on the Discworld that is the job of the Monks of History, who store it and pump it from the places where it's wasted (like underwater - how much time does a codfish need?) to places like cities, where there's never enough time. But the construction of the world's first truly accurate clock starts a race against, well, time for Lu Tze and his apprentice Lobsang Ludd. Because it will stop time. And that will only be the start of everyone's problems. | 
| |  Hardcover
| The Last Hero He's been a legend in his own lifetime. He can remember the great days of high adventure. He can remember when a hero didn't have to worry about fences and lawyers and civilisation. He can remember when people didn't tell you off for killing dragons. But he can't always remember, these days, where he put his teeth... He's really not happy about that bit. So now, with his ancient sword and his new walking stick and his old friends - and they're very old friends - Cohen the Barbarian is going on one final quest. It's been a good life. He's going to climb the highest mountain in the Discworld and meet his gods. He doesn't like the way they let men grow old and die. It's time, in fact, to give something back. The last hero in the world is going to return what the first hero stole. With a vengeance. That'll mean the end of the world, if no one stops him in time. Someone is going to try. So who knows who the last hero really is? |  Paperback
| | | Nightwatch
Commander Sam Vimes of the Ankh-Morpork City Watch had it all. But now he's back in his own rough, tough past without even the clothes he was standing up in when the lightning struck. Living in the past is hard. Dying in the past is incredibly easy. But he must survive, because he has a job to do. He must track down a murderer, teach his younger self how to be a good copper and change the outcome of a bloody rebellion. There's a problem; if he wins, he's got no wife, no child, no future. A Discworld Tale of One City, with a full chorus of street urchins, ladies of negotiable affection, rebels, secret policemen and other children of the revolution. Truth! Justice! Freedom! And a Hard-Boiled Egg! | |
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