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| The Entertaining Speaker, (c)2000 | | 1. The Entertaining Speech | 5-7 min. | - Entertain the audience by relating a personal experience. - Organize an entertaining speech for maximum impact. | | 2. Resources For Entertainment | 5-7 min. | - Draw entertaining material from sources other than your own personal experience. - Adapt your material to suit your topic, your own personality, and the audience. | | 3. Make Them Laugh | 5-7 min. | - Prepare a humorous speech drawn from your own experience. - Strengthen the speech by adapting and personalizing humorous material from outside sources. - Deliver the speech in a way that makes the humor effective. | | 4. A Dramatic Talk | 5-7 min. | - Develop an entertaining dramatic talk about an experience or incident. - Include vivid imagery, characters, and dialogue. - Deliver the talk in an entertaining manner. | | 5. Speaking After Dinner | 8-10 min. | - Prepare an entertaining after-dinner talk on a specific theme. - Deliver the talk using the skills developed in the preceding projects. | | Speaking To Inform, (c)2000 | | 1. The Speech To Inform | 5-7 min. | - Select new and useful information for presentation to the audience. - Organize the information for easy understandability and retention. - Present the information in a way that will help motivate the audience to learn. | | 2. Resources For Informing | 5-7 min. | - Analyze your audience regarding your chosen subject. - Focus your presentation at the audience's level of knowledge. - Build a supporting case for each major point using information gathered through research. - Effectively use at least one visual aid to enhance the audience's understanding. | | 3. The Demonstration | 5-7 min. | - Prepare a demonstration speech to clearly explain a process, product, or activity. - Conduct the demonstration as part of a speech delivered without notes. | | 4. A Fact-Finding Report | 5-7 min. for speech, 2-3 min. for Q & A | - Prepare a report on a situation, event, or problem of interest to the audience. - Deliver sufficient factual information in your report so the audience can make valid conclusions or a sound decision. - Answer questions from the audience. | | 5. The Abstract Concept | 6-8 min. | - Research and analyze an abstract concept, theory, historical force, or social/political issue. - Present the ideas in a clear, interesting manner. | | Public Relations, (c)1978 | | 1. The Public Relations Speech | 5-7 min. | - Prepare a talk that will build goodwill for your organization by supplying useful information of interest to the audience. -Favorably influence the audience by the skillful and friendly delivery of your talk. | | 2. Resources For Goodwill | 8-10 min. | - Research the operation and benefits of an organization or company. - Prepare a talk designed to build goodwill toward it by presenting factual information. - Analyze the common interests of your audience and focus your presentation on those interests. - Effectively use at least one visual aid to enhance the audience's understanding. | | 3. The Persuasive Approach | 8-10 min. | - Direct a persuasive appeal to the audience's self-interests using a combination of fact and emotion in a speech delivered in such a manner that it appears extemporaneous. - Persuade the audience to adopt your viewpoint by the use of standard persuasive techniques. | | 4. Speaking Under Fire | 6-8 min. for speech, 8-10 min. for Q & A | - Prepare a talk to persuade a hostile audience at least to consider your position on a controversial issue. - Conduct a question - and - answer period on the speech subject. | | 5. The Media Speech | 8 min., + or - 30 sec. | - Write a speech script on behalf of a social cause. - Using the script, present the speech to persuade a general television audience. | | The Discussion Leader, (c)1979 | | 1. The Seminar Solution | 20-30 min. | - Present an introductory short talk or brief lecture describing a theory, model, or information about a topic that will be discussed by a group following the presentation. - Organize the information so that it is easy to understand and can be remembered. - Orient the group to think about the specific goal of the discussion that follows. - Use a buzz session discussion technique to promote group participation in deriving information leading to a solution to the problem. GROUP SIZE: Club Members. MATERIALS: Flip chart, grease pencil, six notepads and pencils. | | 2. The Round Robin | 20-30 min. | - Establish the meaning of a question with a discussion group. - Using a problem solving pattern, lead the participants in a brainstorming session. - Screen the possible solutions and lead the group in deciding what action to take. GROUP SIZE: Club members. MATERIALS: Flip chart, grease pencil, pad and pencil. | | 3. Pilot A Panel | 30-40 min. | - Select a problem for panel discussion. Select not less than three members in advance to speak on the panel. - Define the common goals and the purpose of the panel. - Acting as moderator, monitor the panel discussion to inform the audience. GROUP SIZE: One discussion leader and three panelists selected in advance from among the club members. Club members who participate as panelists will receive credit for other basic or advanced manual projects that relate to the purpose of the individual presentation. | | 4. Make It Make-Believe (Role-Playing) | 20-30 min. | - Understand what role-playing is and how to use it effectively in group communication. - Select a problem involving human relations in which you may use the role-playing method to illustrate and explore the problem. -Create a plot and characters relevant to the discussion problem and select a cast from among the group members. - Direct the role-play enactment, relate it to the discussion problem, and lead the group in arriving at a solution. GROUP SIZE: One group leader and participants selected in advance from among the club members. MATERIALS: Flip chart, grease pencil. | | 5. The Workshop Leader | 30-40 min. | - Building group unity, guide the workshop participants in an investigative discussion of the problem. - Follow a problem solving pattern to arrive at a solution. - Bring the group to an agreement before the discussion ends. GROUP SIZE: One discussion leader and club members. MATERIALS: Flip chart, grease pencil. | | Specialty Speeches, (c)2003 | | 1. Speak Off The Cuff | 5-7 min. | - Develop an awareness of situations in which you might be called upon to deliver an impromptu speech. - Understand how to prepare for impromptu speaking. - Develop skill as a speaker in the impromptu situation by using one or more patterns to approach a topic under discussion; for example, comparing a past, present, and future situation or before and after. | | 2. Uplift The Spirit | 8-10 min. | - Identify and understand the basic differences and similarities between inspirational speeches and other kinds of speeches. - Learn how to evaluate audience feeling and establish emotional rapport. - Develop a speech style and delivery that effectively expresses inspirational content by moving the audience to adopt your views. | | 3. Sell A Product | 10-12 min. | - Understand the relationship of sales technique to persuasion. - Skillfully use the four steps in a sales presentation: attention, interest, desire, action. - Identify and promote a unique selling proposition in a sales presentation. - Be able to handle objections and close a prospective buyer. | | 4. Read Out Loud | 12-15 min. | - Arrive at an understanding of the elements that comprise oral interpretation and how it differs from preparing and giving a speech. - Learn the preparation of planning techniques of effective interpretation. -Learn the principles of presentation and develop skill in interpretive reading with regard to voice and body as instruments of communication. | | 5. Introduce The Speaker | The duration of the meeting. | - Focus on the special occasion talk from the standpoint of the introducer (function chairman, toastmaster, master of ceremonies). - Become knowledgeable and skilled in the functions associated with the master of ceremonies. - Handle the introduction of other speakers at a Club meeting. |
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