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Skill Level 1

Phase 1

"Equate & Relate"

 

 

ICC EXPLAINED

Integrated Combative Concepts (ICC) is a progressive, totalistic, and reality-based approach designed to develop functional combative skills within an accelerated time frame through the use of scientific methodology and proven concepts in training.

 

   

Martial Arts & Combatives

"If you follow the clasical pattern, you are understanding the routine, the tradition, the shadow - you are not understanding yourself."--Bruce Lee

From ancient times and until the present mankind has developed many forms of fighting for the purpose of self-defense, survival, or making war. According to ICC the martial arts today consist of six general types of classification: Health & Fitness, Cultural & Classical, Disciplinary & Philosophical, Performance & Sportive, Fighting & Defensive, and Combative & Survival. Although the distinctions between some of these classifications are minimal the attitude of the practitioner is shifted significantly as well as the focus of the training. Therefore, not all martial art teaching systems are equal. Some focus on the preservation of ancient battlefield techniques, others lean toward establishing a mind-body harmony, while some are mainly used for aesthetic purposes, all the while another system may focus upon fighting or only upon defense while another delves into hard core issues of survival and forging the practitioner into a hardened warrior. All martial arts have value- in respect to the focus of the martial art it may be higher or lower in combative value compared to another martial art. This is not to say that a martial art regardless of its classification can’t be effective in a given situation. However, the point lies in discovering which systems are more finely geared toward real modern combative applications. This is the purpose of Integrated Combative Concepts, to determine through research, training, and testing what principles and methods best apply to the REALITY CONTINUUM.

The Reality Continuum

"Before I can show you anything, I must change your view of the world."

--Dan Inosanto (Jeet Kune Do Concepts)

"...an equation is for eternity."--Albert Einstien

The “Reality Continuum” refers to the ability of the observer and participant to equate “to what happens” and to relate “to what is” in order to appropriately respond to reality. What is reality? Reality (R=?) is the condition of constants and variables (C+V or T) of the universe in relation to the observer/participant or (OP or ?) and the outcome of the observation and/or participation (O). The ICC equation for the Reality Continuum is:. This implies that both the conditions and the OP are subject to both constants and changes; or simply put everything is subject to change. Oddly, although a thing (person, place, or idea) is subject to change that said change doesn’t necessarily change the thing. Example given: A tornado rips through Wichita, Kansas and makes a wreck of everything. Regardless of the damage Wichita is still Wichita. Although one might observe that Wichita may never be the same again. Get it? This refers to what is known as "condition state". So what really changes are conditions. These conditions are what ICC calls "constants". The constants of combat as proven by ICC are defined in the REALM Template.

The REALM Template

"It doesn't matter the destination, the REALM paves road to realism in combat training."--Si-Bai Bryan Beach (SW Regional Director, ICC)

The REALM refers to an acronymic formula representing the constants of combat as defined in Ranges, Energies, Attributes, Lines, and Modes. Through the entire timeline of a combative event (pre-combative, combative, and post-combative) these constants are ever present in some form of state or condition. In layman’s terms it is difficult to express but here is my go at it: ranges refer to the proximity and/or space shared by combatants which in probability affects what actions will be taken in expressed energies based on the given attributes or qualities of the combatants upon given three dimensional vectors or pathway lines all the while being controlled by the situational/environmental conditions or modes that are encountered. Therefore, in order to equate "to what happens" and relate "to what is" the REALM offers us a reliable template for training. The REALM in turn helps us develop what ICC calls the "3`P Standard".

The 3`P Standard

"We build our tools and thereafter our tools build us."--George Marshall

The 3`P Standard refers to how the REALM helps us clarify the Purpose, Potential, and Priority of a given skill or methodology. Once we can clarify a purpose or the purposes of using a given subject it enables us to train more objectively. By exploring the inherent potentials of a skill and the generated potentials as an effect of the skill we can better understand the possibilities and establish practical guidelines toward the use of that said skill. Once we know the purpose and potentials of a skill we can then prioritize the use of that skill as based upon the Conflict Escalation Scale.

 

The Combat Escalation Scale

"Awareness is not paranoia, however if I were unaware I would have reason for paranoia."--Sijo Kiser

The Combat Escalation Scale represents a "sliding scale" that based upon the situation and event helps us determine the proper use of a given skill in context to the situation, legalities, and values of the combatant. The first law of combat is "No situation is ideal". Thus, keep in mind that "Murphy rules" and there just may be a tweaking or squeezing of a situation, legality, or value just in order to survive. On the left top of the scale we have the pre-combative aspects of awareness, assessment, attitudinal adjustment, distancing, posturing, misdirection, verbal deflection, verbal de-escalation, orienting, exiting, and escaping. In the middle top of the scale we have the combative aspects of decisiveness, engagement, controlling, and terminating the conflict. On the right top side of the scale we have the post-combative aspects such as escape or havening, triage, gathering information about the attacker, reporting the attack to authorities, legal preparation, counseling, physical therapy, etc. On the bottom left portion of the scale we have the most passive aspects of a would-be attacker such as intimidation, casing or interviewing, verbal insults, and threatening body postures. On the bottom middle portion of the scale we have the more active and aggressive actions of an attacker such as pushing, grabbing, tackling, on up to acts of extreme violence such as rape and murder. On the bottom right portion of the scale we have what the attacker may do after the conflict such as bringing a law suit, vengeful retaliation, threats, slander, liable, vandalism, etc. If we were to slide the scale top left or right we will start to notice appropriate and inappropriate actions. For an example if a person slaps me do I have a right to break their neck? That would be considered excessive force and although I was attacked the means do not justify the end. So, in that situation the imbalance of the scale would lean in favor of my attacker. Contrarily, if my attacker is attacking me with a knife the use of verbal de-escalation is past due and anything but immediate physical action will result in my bodily harm or even fatality. To be balanced we use a "Force plus one" theory. This means I may use the same method against my attacker or add an extra amount of reasonable force to protect myself. For example, an attacker tries to slap me and out of reasonable force to protect myself I grab his arm twist it and pin him to the ground to keep him from hitting me again or if he attacks me with a knife in an act of rage I may be justified out of fear of my life to maim or even kill the attacker. However the best approach is to try to not be there at all or to use de-escalation methods or quick exits and escapes to avoid the emotional, physical, moral, and financial calamities that follow a violent conflict.

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