|
Counter-productive
|
|
Meryl's slaps
|
|
N/A
|
|
When you get the chance, punch, kick or grab Meryl. She will slap you in return. You will lose a bit of health by doing this, OK?
|
|   |
|
Counter-productive
|
|
Giving Meryl her wish
|
|
Underground Passage
|
|
When Meryl's lying on the ground after Wolf has shot her, before you go back to get the PSG1, shoot Meryl (after all, she did ask you to shoot her - twice!) She will tell you to stop shooting her (what? After she wanted you to shoot her?!) and if you call Campbell, he'll get really cross with you! If you continue to shoot Meryl, she'll eventually die. Sorry my friend - it's game over if you do.
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|   |
|
Counter-productive
|
|
Ocelot's humour
|
|
Medi Room
|
|
DON'T give in to the torture. Exit the cell and get your stuff back. A time bomb will be amongst your items. DON'T throw it away. Deepthroat, Campbell and Master Miller will all tell you to dispose of it. Ignore them. It will explode and you will die. You will hear Ocelot laughing at you. NOTE: There is absolutely no point in doing this!
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|   |
|
Counter-productive
|
|
Liquid's revenge
|
|
Supply Route
|
|
Whilst fighting Liquid on top of Rex, fall off the edge so that you're clinging on by your fingers. Liquid will stamp on them. (Good for him). Also, lie down in front of him. He will stamp on you, and if you go into first person while he's stamping on you, you can see your own blood! NOTE: If you're playing on Extreme, if you go near the edge of Rex, you'll fall!
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|   |
|
Counter-productive
|
|
Liquid's humour
|
|
Supply Route
|
|
Whilst fighting Liquid on top of Rex, wait for the time bomb to explode. You will die. You will hear Liquid laughing at you...even though he must have died in the explosion...
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|   |
|
Counter-productive
|
|
Killing Baker
|
|
Armory South
|
|
There's a lot of fun stuff you can do whilst fighting Ocelot in the Armory South! First, before you even enter the room but after you've blown the entrance open, you can kill Baker before you've even met Ocelot! - Big deal. Also, I'm not sure how I did it, but you can shoot Ocelot before you've entered the room!! Go into first person and make sure you're not directly facing Baker. Grab your Socom and fire - you may hit Ocelot. I don't think this decreases his health though, so you can't kill him, but you can shoot him before he's even introduced himself! Now, go into the room. If you shoot Baker during the fight, Ocelot will shout "You maniac!" and if you actually kill him by shooting him to death (his health bar isn't that long!) or running through the wire, when the Game Over screen comes up, you'll hear Ocelot shout "You idiot!" - why he cares I'm not sure... Ever punched or strangled Ocelot? Who's to say you're just to use your gun?! Lob a Stun Grenade and Ocelot will yell "I can't see!" now's your chance to punch him or grab him (although don't try strangling him till his neck snaps or dragging or throwing him - this is a boss we're talking about, not a Genome Soldier!)
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|   |
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Pointless
|
|
Dancing with your weapons
|
|
N/A
|
|
To hop and do a type of tapdance, equip any weapon (excluding the PSG1 and Nikita) and while running, keep pressing R1.
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|   |
|
Pointless
|
|
Tuxedo and red ninja
|
|
N/A
|
|
The tuxedo serves no purpose, but gives Snake a new appearance. To get the tuxedo you have to complete and save the game twice (once with Otacon and once with Meryl) on the same difficulty setting. When you load the new game (it'll be in red writing) and go up on the elevator in the Dock, Snake will not only have both the Steath Camo and the Bandanna, he will be wearing the tuxedo. Also, whenever you see the Ninja in the game, he will be in bright red and blue rather than pale pink and pale blue. This does not alter his behaviour in any way. If you don't like Snake or the Ninja's new appearance, just complete the game, save and start again. You will still have Stealth and the Bandanna, but everything else will be back to normal.
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|   |
|
Pointless
|
|
MGS Main Theme and new cutscenes
|
|
N/A
|
|
After completing the game twice not only will you have the tuxedo and the Ninja will be red and blue, some other changes will be included in the gameas well. At the Dock when Snake swims up out of the water, the shots of Snake will be at different angles. When you complete the game, rather than hearing "The Best Is Yet To Come" during the credits, you'll hear the "Metal Gear Solid Main Theme".
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|   |
|
Pointless
|
|
Moving the camera during cutscenes
|
|
N/A
|
|
This is only possible on The Twin Snakes. During any cutscene, you can zoom in using the R button and then you can move the camera around using the Cbutton.
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|   |
|
Pointless
|
|
Embarrassing Meryl
|
|
N/A
|
|
When you get the chance, just stand and stare at Meryl in first person view mode. She will ask you what you're looking at with such keen interest andwill get redder and redder the more you stare at her.
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|   |
|
Pointless
|
|
Suspicions about Master Miller #1
|
|
Underground Base
|
|
When you've heated up the third PAL key in the Blast Furnace, go back to the Cargo Elevators and before you go down, call Mater Miller. He will really be excited about you getting the last key heated up (who can blame him) and really encourage you to get back to the control room as fast as possible. Snake will ask him why he's so excited. He won't answer, but all will be revealed after you insert that key!
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|   |
|
Pointless
|
|
Suspicions about Master Miller #2
|
|
Warehouse
|
|
Call Master Miller when you're fighting Raven. He'll go on about how you (Snake) and Raven are connected because you're both from a Japanese family. Snake will get suspicious and ask Master how he knew he was from a Japanese family as he never told him - Master Miller won't reply!
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|   |
|
Pointless
|
|
Suspicions about Master Miller #3
|
|
N/A
|
|
Call Master Miller during boss battles...If you call him whilst fighting the tank, for some reason, you won't get a reply (I won't give away the gamefor you!) and when in Communications Tower B or fighting the Hind, you won't get a response either...
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|   |
|
Pointless
|
|
Suspicions about Master Miller #4
|
|
Cell B1, Snowfield
|
|
Call him after the DARPA Chief has died of a "heart attack" - Master will almost be lost for words and sort of upset ("So," you're saying - "a death is sad. Big deal") Ha, he's not like Naomi and Campbell (who are also hiding something from you) because he genuinely sounds shocked at his death...the same goes after you've just heard Wolf yell and fall to the ground in the Snowfield - when you call Master he'll sound sort of shocked again...
|
|   |
|
Pointless
|
|
Suspicions about Master Miller #5
|
|
Medi Room
|
|
Don't submit to the torture and then get your stuff back - there'll be a time bomb amongst your items. If you call Master now, he'll tell you to throw it away (just like Campbell and Deepthroat) but after you've chucked it away, call him again. Master will sound really angry and agitated saying stuff like "How dare he put a bomb amongst your items!?" and will be going on about how horrible that was when he suddenly shuts up - almost like someone has entered the same room he was in and didn't like what he was saying...
|
|   |
|
Pointless
|
|
Suspicions about Master Miller #6
|
|
N/A
|
|
For someone who has been in retirement for years and is ignorant of the top-secret terrorist group of FOX-HOUND, Master Miller knows a huge amoung about its members. He also has vivid descriptions about some of its members. He describes Mantis as "pathetic", Wolf as "no use to anyone" and Ocelot as a "sick puppy". It's a good thing FOX-HOUND don't know he's saying those things!
|
|   |
|
Pointless
|
|
Annoying Mei Ling
|
|
N/A
|
|
If you want to annoy Mei Ling, call her and don't save. The more times you so this, the angrier she'll get and eventually she won't talk to you and will stick her tongue out at you after six goes. Everything will return to normal when you save again.
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|   |
|
Pointless
|
|
Terrified ally
|
|
Lab B2
|
|
During the fight with Gray Fox, tap on the cupboard that Otacon is hiding in. The reply will be a fearful moan!
|
|   |
|
Pointless
|
|
The antics of Johnny Sasaki
|
|
Medi Room
|
|
After the torture sessions with Revolver Ocelot, escape from the cell and DON'T punch, kick or grab the guard. Just run into the main room (where youwere tortured) and the guard will follow. He will be about to shoot you when he has to dash off to the toilets once more. Go to the toilet door and tap on it. He will moan in reply.
|
|   |
|
Pointless
|
|
Killing rats and ravens
|
|
N/A
|
|
If you get the chance, shoot the ravens and mice that you sometimes see. It serves no purpose, but if you call Campbell, he will tell you to stop your childish antics. Also, if you shoot down any of the ravens on the second Cargo Elevator and then go to face Raven in the Warehouse, Raven will add an extra line into his speech of "how dare you kill my friends!"
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|   |
|
Pointless
|
|
Invincible wolf cub
|
|
Snowfield
|
|
After fighting Raven, go back to the Snowfield. A wolf cub will be dashing around happily and no matter what weapons you use, you won't be able to kill it.
|
|   |
|
Pointless
|
|
Human bombs
|
|
N/A
|
|
Have you tried sticking some C4 onto a guard's back? You should do. They're so dense that they don't notice you doing so (unless you get in their way) and when they're at a safe distance, blow them up! NOTE: It might be easier to use stealth or stick C4 on the guards that are going to the toilet or sleeping.
|
|   |
|
Pointless
|
|
Demo Theatre
|
|
N/A
|
|
After completing the game at least once, go into "Special" on the main menu and select "Demo Theatre". You will be able to see the cut scenes from the missions you've completed (Meryl, Otacon or both).
|
|   |
|
Pointless
|
|
Ranking code names
|
|
N/A
|
|
After completing the game, you will get a score. In the score, you'll be given a code name depending on how well you did and the difficulty setting you played on. There are 48 in total. To see all the codenames, visit the "Code Names to Get" page (see menu, left)
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|   |
|
Pointless
|
|
Meryl in her underwear
|
|
Cell B1, Nuke Building B1
|
|
There are two points in the game where you can see Meryl in her underwear. The first is when you're going to rescue the DARPA Chief. Go up into the air vent and look down at Meryl. Leave the shafts through the way you came and then go up again. This time she will be doing single arm push ups. Repeat this again, and she'll do stretches. Do all this a further three times, and she'll do those exercises again, but this time, just in her underwear. Next time you can see her in just her underwear is when you're following her to the restrooms. If you get to the end toilet five seconds or less after she has, when you talk to her, she will only have her underwear on.
|
|   |
|
Pointless
|
|
Hidden parachute
|
|
Snowfield
|
|
Before you venture to far into the Snowfield and have to fight Wolf, go to the right of the Snowfield, near the wall, but not right up next to it andgo into first person view mode. You will see a parachute caught up in a tree and Campbell will call. You will discuss what the parachute could mean...
|
|   |
|
Pointless
|
|
Hidden information
|
|
Ventilation Shafts
|
|
There are two ways into the Tank Hangar. The higher vent shafts and the lower vent shafts. If you go into the higher ones, you'll crawl over two guards having a conversation which you can listen in to. If you go into the lower vent shafts, turn left at the first junction and get your timing just right, you can hear a different conversation with the two guards when you get to the end of the tunnel...
|
|   |
|
Pointless
|
|
PlayStation/Gamecube in the Lab
|
|
Lab B2
|
|
After Otacon's left the Lab (after your fight with the Ninja) go to the central desk in the room (facing north) and look at what's on it - a PlayStation/Gamecube and controller!
|
|   |
|
Pointless
|
|
Posters in the Lab
|
|
Lab B2
|
|
If playing the PlayStation game, In the Lab, you'll see a poster on the north wall of some people and "Policenauts" underneath it. Policenauts was a game made by Hideo Kojima - the creator of MGS! Also, when Otacon's talking about why he got into science and robots, you'll see cut scenes of Policenauts! If playing The Twin Snakes, you will notice that there's a poster of Metal Gear Ghost Babel (the Game Boy game) on the north wall.
|
|   |
|
Pointless
|
|
Stupid guard
|
|
Heliport
|
|
In the Heliport, one of the guards walks along the snow a lot. Why don't you confuse him by going round a container in the snow several times? He'll spot your footprints and follow them round in circles. Don't let him see you making them though. This process can continue indefinitely!
|
|   |
|
Pointless
|
|
Laser on your FA-MAS
|
|
N/A
|
|
If you have a Bandanna, try this; select your FA-MAS and fire some bullets until the bullets go into the red part on the symbol (bottom right of the screen) now, select your Bandanna and carry on firing. Whenever you fire, a red laser trail will come out of your FA-MAS. This serves no purpose, but looks good.
|
|   |
|
Pointless
|
|
Colour change the title screen
|
|
N/A
|
|
On the main title screen, press the D-Pad for a change of colour in the background behind Snake. This is not possible in The Twin Snakes because the title screen is completely different.
|
|   |
|
Pointless
|
|
Camera actions in the Briefing
|
|
N/A
|
|
During the breifing, sometimes it will say Camera Free or Camera Change on it. If it says Camera Change, by pressing O, you'll be able to see shots of Snake at different angles. On Camera Free, you can move up, down, left or right around the screen and by pressing O and triangle, you can zoom in and out! You can move the cameras and have fun zooming at any part of the Briefing if you are playing The Twin Snakes.
|
|   |
|
Pointless
|
|
Ghosts
|
|
N/A
|
|
There are several ghosts to photograph in Metal Gear Solid, you just need to go to the right places in the game, and snap away! To see all the locations of all the ghosts, go to the page named "Ghosts" (see menu, left)
|
|   |
|
Pointless
|
|
Hal's Lab
|
|
Nuke Building B2
|
|
In the gas filled room (with the electrified floor), go up to the door (near the gun camera) on the right on the map. Before opening the door, look at what it says on it; "Hal's Lab"! (This is not the case in The Twin Snakes)
|
|   |
|
Pointless
|
|
Mei Ling's secret
|
|
N/A
|
|
If you call Mei Ling enough times (and save), Mei Ling will tell you that she is wearing contact lenses.
|
|   |
|
Pointless
|
|
Hidden footage in the Briefing
|
|
N/A
|
|
After watching the first part of the briefing, you'll see a menu. The menu will say "Mission Description" (the one you've just watched), "Operation Outline", "Operation Member" and "Detailed Information". Go down to "Operation Outline" and rather than selecting "Infiltration Method" (to its right), press X on "Operation Outline". You'll see some hidden footage before being returned to the main menu. Also, after watching the whole of the Briefing, exit and you'll hear some more hidden footage!
|
|   |
|
Pointless
|
|
Sneaking without weapons and items
|
|
Medi Room, Cell B1
|
|
After your torture sessions with Revolver Ocelot, escape from the cell and head back into the main room (where you were tortured). DON'T collect yourequipment, but leave the room (don't mind the gun camera. If you go fast enough, it won't be able to shoot you) using the Level 6 card Otacon gave you. You'll be able to wander around the cells and that floor without a shirt or any of your equipment except the stuff Otacon gave you. However, the elevator will not work. Unfortunately, you can't make a change and complete the game like this, you have to go back and get your equipment before the elevator will work for you.
|
|   |
|
Pointless
|
|
Mantis' Memory Card reading techniques
|
|
Commander's Room
|
|
If you're using a memory card with a Konami game (e.g. Silent Hill, ISS, Castlevania etc.), when you confront Mantis and he reads your mind at the beginning of the battle, he'll mention the saved Konami games on your memory card when he's talking to you! If you're playing The Twin Snakes, Mantis will do the same trick but mention well-known Gamecube games instead.
|
|   |
|
Pointless
|
|
Can't find Meryl's frequency
|
|
N/A
|
|
After Baker has died, you have to phone Meryl. Her code is on the back of the CD case...But if you can't find it, don't know it or can't be bothered to scan through the numbers in the Codec till you get to her code, don't bother! Call Campbell. He'll tell you to look on the back of the case. Ignore him. Call him a few times and he'll give in and add Meryl's code to your list of frequencies in the Codec's memory!
|
|   |
|
Pointless
|
|
Fun with C4
|
|
N/A
|
|
To have really good fun with C4 you'll need the following ingredients: Bandanna and Turbo/Auto Fire controller. Well, first equip the bandana and C4 and make sure turbo or auto is off. Set loads and loads of C4 around a level (one of the best places is the Tank Hangar!) and keep away from them and then turn on turbo/auto then press and hold down the O button and watch them all go off simultaniously blowing everyone up along the way!
|
|   |
|
Pointless
|
|
Watch Meryl strut her stuff
|
|
Cell B1
|
|
When the DARPA Chief's just died, go to the wall right of the door and flatten against it. You'll be able to watch Meryl walk past then magically open the door without even touching it!
|
|   |
|
Pointless
|
|
Liquid's death
|
|
(After) Escape Route
|
|
If you complete the game with Meryl, the shots of Liquid dying at the end to if you complete the game with Otacon.
|
|   |
|
Useful
|
|
Stealth
|
|
N/A
|
|
If you want stealth camouflage like Mantis, the Ninja, and Otacon have, it's easy to get. You can't pick it up anywhere, but if you complete the gamewith Otacon (give in to Revolver Ocelot's torture sessions at any time and Meryl will be dead after your fight with Liquid. You'll exit the base with Otacon), he'll give you his stealth camo and all you need to do is save the completed game and when you load it up, you'll have the stealth. The stealth camo is effective against Genome soldiers, lasers, searchlights and surveillance/gun cameras. It does not work on the wolf-dogs seeing as they can smell you or the bosses, because they have highly trained sight and so can see through your disguise (or rather not see through it, depending on how you want to look at it!)
|
|   |
|
Useful
|
|
Bandanna
|
|
N/A
|
|
If you want the Bandanna, which gives you limitless ammo on all your weapons (providing they already have some ammo in them), you have to complete the game with Meryl. (Don't give in to Ocelot's torture sessions). At the end of the game, Meryl will find a bandanna and let you keep it. Just save the completed game and when you load it up, you'll be at the dock with the bandanna!
|
|   |
|
Useful
|
|
Instant elevators
|
|
N/A
|
|
If you're fed up with waiting ages for the elevator to come, there is a way of making it apppear at once! Just press the control pannel twice and theelevator will just appear. (This won't work if you're in alert or invason mode).
|
|   |
|
Useful
|
|
Hidden ration
|
|
Cell B1
|
|
If you're in need of a ration, there's one on the Cell B1. It's to the right of the ladder leading into the vent shafts. Crawl, and you'll be able toretrieve it.
|
|   |
|
Useful
|
|
Hidden ration
|
|
Cell B1
|
|
Under the bed on Cell B1 where the DARPA Chief had died, there will be a ration. Later on (after the torture) there will be some Chaff Grenades too.
|
|   |
|
Useful
|
|
Defeating the tank
|
|
Canyon
|
|
As well as Grenades, why not try using C4 or Claymore Mines to slow down the Tank's caterpillar tracks. Chaff will prevent it from using its main gun.
|
|   |