|
A blast from the past
|
|
7: Escape from Groznyj Grad
|
|
Pre-Tikhogornyj
|
|
If Snake gets hit by The Sorrow's projectiles, you'll see a shot of The Sorrow from his past. There are nine to see in total.
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|   |
|
A fiery fight (excluding The Fury's)
|
|
3: The Search for Sokolov
|
|
Bolshaya Past Crevice
|
|
Throw a WP grenade at the tumbleweed that blows to and fro on Ocelot's side to make it catch fire.
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|   |
|
A flying platform?
|
|
5: Rendezvous in the Mountains
|
|
Krasnogorje Mountainside
|
|
If you blew up the helicopter in Bolshaya Past Base earlier with the TNT, the mountainside will be patrolled by an annoying flying platform instead. It's far more observant than the chopper, but either destroy it (or its pilot) or sneak past carefully in an appropraite camouflage. There are anti-aircraft guns dotted around which you are free to use if you wish to destroy the flying platform (or helicopter), but be warned, they cause a lot of noise!
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|
A hidden gesture
|
|
5: Rendezvous in the Mountains
|
|
Krasnogorje Mountaintop Ruins
|
|
As The Boss is leaving, you can watch her from a different perspective if you press R1. As Ocelot is leaving, press R1 to watch the gesture Tatyana makes at him.
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|   |
|
A hint at Raikov's preferences
|
|
6: Groznyj Grad Fortress
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|
Weapons Lab: East Wing
|
|
You can distract most enemy soldiers with a book or two, but Raikov does not seem to be nearly as interested as his comrades...
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|   |
|
A little more care
|
|
6: Groznyj Grad Fortress
|
|
Weapons Lab: East Wing
|
|
If you tranquilise Raikov in the path of a guard, he will wake Raikov up more carefully than with other guards.
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|   |
|
A real cliff-hanger
|
|
1: Virtuous Mission
|
|
Dremuchij South
|
|
Have you ever wanted to experience one of the fastest deaths in video game history? Well now you can! The moment the mission begins, run south, dive-roll and watch as you roll off the cliff. Congrats, Snake - you've just achieved a Time Paradox! More interested in working out? You can grab hold of cliff faces, ledges and gantires and do pull ups by pressing L2 and R2 simultaneously. You can do this is first person view mode. Move left and right along the cliff face with L2 and R2 individually.
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A slight adjustment
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|
4: Gorki Lab Boss
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|
Graniny Gorki Lab
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|
While wearing the scientist uniform, press triangle to make Snake adjust his glasses.
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|   |
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A tasty hornets' nest
|
|
3: The Search for Sokolov
|
|
Bolshaya Past Crevice
|
|
There's a hornets' nest on Snake's side. Shoot it down so you can turn it into a rare delicacy during the forthcoming encounter with The Pain.
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|   |
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A useful frequency
|
|
6: Groznyj Grad Fortress
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|
Torture Room
|
|
After Volgin and Ocelot have left, the Boss will come up to Snake and tell him to "Run!" (even though she's just shot him in the leg and his feetaren't even touching the ground!) If you look in first person view mode, you will see The Sorrow behind her holding up a sign with a frequency on it. Remember it so that you can call it once you are locked in your cell.
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A Zone of the Enders collector, I see
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|
4: Gorki Lab Boss
|
|
Graniny Gorki Lab B1 West: Granin's Office
|
|
Behind Granin is a model of Jehuty, the mech robot from Zone of the Enders which was also made by Hideo Kojima.
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|   |
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An alarming response
|
|
6: Groznyj Grad Fortress
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|
Weapons Lab: East Wing
|
|
Disguise yourself as a scientist and stand directly in front of Major Raikov. He has a funny way of greeting you, much like his superior.
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|   |
|
And they said Shagohod was the future! Pah!
|
|
4: Gorki Lab Boss
|
|
Graniny Gorki Lab B1 West: Granin's Office
|
|
Use R1 when prompted to see models of Metal Gear Rex from MGS1 and Metal Gear Ray from MGS2 at the back of the room. You can also look at Granin's blueprints briefly - you may recognise them as Metal Gear Rex. Rex also features on a number of pictures around the building.
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|   |
|
Another cutscene to add to your collection
|
|
9: The Showdown
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|
Rokovoj Bereg
|
|
This final battle has the customary time limit of all MGS final battles. This time it's ten minutes. If neither warrior wins the fight after ten minutes, you'll both get bombed and a new cutscene will be available for you to view again and again in the Demo Theater.
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|   |
|
Another hidden gesture
|
|
6: Groznyj Grad Fortress
|
|
Torture Room
|
|
As Ocelot is leaving, press R1 to see a gesture The Boss makes at him.
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|   |
|
Another reference to MGS2...
|
|
6: Groznyj Grad Fortress
|
|
Weapons Lab: West Wing
|
|
Volgin discovers that the supposed Major Raikov in front of him is an imposter by grabbing Snake's genitals - this is a reference to MGS2 where the President did the same to Raiden.
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|   |
|
Another shot of the important frequency
|
|
7: Escape from Groznyj Grad
|
|
Torture Room
|
|
If you missed the radio frequency The Sorrow was holding up behind The Boss after you had been tortured, or have forgotten it, you can learn it by befriending your guard, Johnny Sasaki. To do this, throw three food packages out of your cell door window by aiming them in first person view mode. Johnny can't believe your generosity and will eat the animals you throw out to him. Once he has devoured his third portion, a cutscene will begin where Snake and Johnny have a friendly chat. Despite not wanting to release Snake, he does show him a photograph of his family and if you look at the back of the picture by pressing R1 when prompted, you can see that frequency again. Call it after the cutscene to open the cell door.
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|   |
|
Back to box transport!
|
|
6: Groznyj Grad Fortress
|
|
Groznyj Grad Northwest
|
|
If you climb into the back of the lorry here you can use it as transport, just like back in MGS1. Simply equip a box, stay still and wait. If you useBox A, you will be transported to the East Wing of the Weapons Lab - you will be deposited in the room full of medical supplies.
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|   |
|
Back to the interactive backgrounds
|
|
4: Gorki Lab Boss
|
|
Graniny Gorki Lab
|
|
Remember how there were certain objects you could shoot and play with in MGS2? Well in the lobby you can destroy the television and floor lamp by shooting at them.
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|   |
|
Be careful...
|
|
6: Groznyj Grad Fortress
|
|
Weapons Lab: East Wing
|
|
If you get spotted killing Raikov, you'll fail your mission. You can kill Raikov at any time, but if you do so in the bathroom for example, you will have to drag his corpse all the way up to the lockers whilst avoiding detection.
|
|   |
|
Become a joke to the Ocelot Unit
|
|
3: The Search for Sokolov
|
|
Bolshaya Past Crevice
|
|
If you hang from the edge of the crevice or put on the Croc Cap, the Ocelot Unit will laugh openly at you.
|
|   |
|
Beware of the dogs
|
|
3: The Search for Sokolov
|
|
Bolshaya Past South
|
|
There are guard dogs in this area which will growl and attack you if they spot you. You can prevent them attacking if you wear the Monkey Mask, but it won't stop them barking and alerting the guards to your presence. You can naturally shoot or tranquilise the dogs, but you could alternatively throw them some food and watch them eat it hungrily before having a nice cosy nap. Guard dogs are never fooled by disguises because they can tell that you smell different, but you can interfere with their sensitive noses with a Smoke Grenade.
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|   |
|
Blow up some more supplies!
|
|
6: Groznyj Grad Fortress
|
|
Groznyj Grad Northwest
|
|
There's a weapons store here which you could blow up with some TNT. This will prevent the nearby soldiers from having limitless ammo, but they won't thank you if you're caught.
|
|   |
|
Bonus game - Snake's Nightmare ("Guy Savage")
|
|
7: Escape from Groznyj Grad
|
|
Torture Room
|
|
After Volgin has finished torturing Snake and the incredibly lengthy cutscene has finally come to a close, Snake will be taken to a cell. Call Para-medic and save. Switch off the console and then load this new save game. A mini-game will begin where you fight against monsters ina very dark and gloomy world . Square and O make you attack and when enough enemies have been slaughtered, the screen colour will change and the playable character will have some more efficient attacks to hurl at his enemies. After about two minutes, or as soon as your character is killed, Snake will wake up and realise he has been having a nightmare. Why not try calling all your contacts now - especially Para-medic and Sigint.
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|   |
|
Books for guards
|
|
3: The Search for Sokolov
|
|
Bolshaya Past Base
|
|
Here you can collect your first books. Use them well - guards love to "read" them.
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|   |
|
Boss camouflages
|
|
N/A
|
|
N/A
|
|
If you defeat a boss by reducing their stamina to zero, you can get their special camouflage, each with its own useful properties. The End is the exception - you get his Mosin Nagant rifle if you take down his Stamina. To get his camouflage, you have to hold him up from behind. Here are the boss camouflages and their special features: Take out Ocelot's stamina and you will find the "Animal" camouflage in the cave. This camo steadies your hand whilst holding a gun. The Pain's camo is "Hornet Stripe" and whilst wearing it, Snake will not be attacked by hornets, leeches or spiders. The Fear's camo is "Spider" - it gives you a consistently high camo index (about 80% no matter where you are) but it will drain your stamina rapidly. "Moss" is The End's camo. It enables Snake to regain stamina through photosynthesis - simply stand in the sunlight and soak up all the energy - also great camouflage in outdoors areas. The Fury's camo is "Fire". This camo halves damage from fire and explosions and will also protect Snake from receiving burns. The Sorrow can provide you with the "Spirit" camo. This eliminates footstep noise and also allows Snake to drain stamina by choking enemies with CQC. Volgin's camo uniform is "Cold War". It has the Soviet Union Hammer and Sickle on the front and the American Stars and Stripes on the back - so enemies won't attack the front of you but they won't hesitate to attack you from behind! Finally, The Boss will provide you with "Snake" camo. This is very camouflaged and can give you a high level of cover against almost any background.
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|   |
|
Browsing Groznyj Grad Southeast
|
|
6: Groznyj Grad Fortress
|
|
Groznyj Grad Southeast
|
|
You can get into a part of the sewers if you jump down into a duct behind the Torture Room building. Crawl along here into Groznyj Grad Northeast to find a Kerotan. Also in Groznyj Grad Southeast is the Torture Room. You are welcome to have a look round, but there are guards patrolling so beware. It would be easier to come back after you've acquired some official uniform... or you could just wait until you get taken here by Volgin for a bit of shock treatment.
|
|   |
|
Can never have too much of The End
|
|
5: Rendezvous in the Mountains
|
|
Sokrovenno
|
|
Due to multiple deaths and successes from The End, there are a total of five different cut scenes involving The End in the Demo Theater to achieve and view.
|
|   |
|
Cancel any alerts in Rassvet
|
|
1: Virtuous Mission
|
|
Rassvet
|
|
When you enter Rassvet for the first time, you will cancel any alerts you have caused because an important cutscene will ensue.
|
|   |
|
Catch a magpie
|
|
1: Virtuous Mission
|
|
Dremuchij South
|
|
If you want to catch one of the magpies near the Life Medicine, get back your backpack and stay on the branch from which it was hanging. Aim the Mk22straight to the east and you can see one of the birds in the grass if you look carefully.
|
|   |
|
Catching frogs in water
|
|
3: The Search for Sokolov
|
|
Chyornyj Prud
|
|
If you want to catch frogs here, stand close to the shore and watch for ripples.
|
|   |
|
Cause an alert
|
|
4: Gorki Lab Boss
|
|
Graniny Gorki Lab
|
|
Stand directly in front of a red alarm system button and press triangle the activate it. The guards will immediately start looking for the source of the problem and while wearing the scientist unifrom you can run around in a panic without looking out of place.
|
|   |
|
Cheat to reveal the location of The End
|
|
5: Rendezvous in the Mountains
|
|
Sokrovenno
|
|
If you want to know where The End is hiding, open the map in the survival viewer and enter the "Legendary Konami Cheat" on your controller using the directional and symbol buttons: up, up, down, down, left, right, left, right, square, triangle. The End will now be a red circle on your map.
|
|   |
|
Claymores
|
|
3: The Search for Sokolov
|
|
Bolshaya Past South
|
|
Thermal goggles are not required for Claymore spotting anymore - you can see them if you look carefully and collect them by crawling over them.
|
|   |
|
Collect your first Boss Camouflage
|
|
3: The Search for Sokolov
|
|
Chyornaya Peschera Cave Branch
|
|
If you've just defeated Ocelot by lowering his stamina to zero, you will find the Animal camouflage in front of you at the start of this level. It acts like a perpetual dose of Pentazemin - whenever you aim a weapon, you hand won't shake.
|
|   |
|
Crawl through Groznyj Grad
|
|
6: Groznyj Grad Fortress
|
|
Groznyj Grad Southwest
|
|
There's a hole in the eastern wall which you can crawl through to reach the Southeast area.
|
|   |
|
Distract Ocelot
|
|
3: The Search for Sokolov
|
|
Bolshaya Past Crevice
|
|
If you shoot the hat off Ocelot, he won't continue his fighting until he's retrieved it.
|
|   |
|
Distract The Boss
|
|
9: The Showdown
|
|
Rokovoj Bereg
|
|
Throw empty magazines to distract The Boss. Also, if you shoot at the Kerotan while she's nearby, her attention will be diverted.
|
|   |
|
Divert Volgin's attacks
|
|
8: Hunting the Shagohod
|
|
Groznyj Grad Weapons Lab: Main Wing B1
|
|
You can divert Volgin's attacks by throwing a Russian Glowcap. The next electric attack he makes will hit the mushroom instead of Snake. Chaff grenades are also good at this. To distract Volgin entirely and allow him to electrocute someone else for a change, throw out a living tree frog. If he sees it, he will be very angry since tree frogs remind him of his deadly enemy, rain. In his fury, he will exclaim "A tree frog! Kuwabara! Kuwabara!" before blasting it and using up a lot of his potential electical energy.
|
|   |
|
Don't fear crocodiles!
|
|
1: Virtuous Mission
|
|
Dremuchij Swampland
|
|
Crocodiles may look rather formidable, but they are msot dangerous in water. On the land, you can avoid them easily by rolling over them. Naturally they're too big to catch alive but if you equip yourself with a knife, you can approach from the side and stab one easily until you are rewarded with three Gavial portions to feast upon. For the most interesting way to kill a Gavial, wait until one opens its mouth and then hurl a grenade into its mouth. BOOM! Tasty! (Though the Indian Gavials taste nicer than grenades!)
|
|   |
|
Don't forget the Kerotan!
|
|
3: The Search for Sokolov
|
|
Bolshaya Past Crevice
|
|
If you're collecting Kerotan hits, don't forget they even appear during boss fights. If you miss it, you'll have to complete the game and then start again! To find the Kerotan here, look south whilst in the southeast corner and you will see the Kerotan on the other side of the crevice.
|
|   |
|
Don't kill her!
|
|
9: The Showdown
|
|
Zaozyorje West
|
|
If you decide to be very ruthless and kill Eva, you'll create a Time Paradox. She may not feature in any of the other Metal Gear games, but she's still got an important role to complete in this game!
|
|   |
|
Don't risk it...
|
|
6: Groznyj Grad Fortress
|
|
Weapons Lab: East Wing
|
|
You will fool nobody if you try to wear the Raikov mask with the Scientist Uniform. Also, Major Raikov will not be fooled by you mask - unlike some, Raikov does not have a twin in this game!
|
|   |
|
Duel Mode
|
|
N/A
|
|
N/A
|
|
Once you finish the game, you can try out the Duel Mode from the main menu. This is very similar to the Boss Survival Modes of the other games, but you do not have to fight every boss prior to the boss you want to fight at the end of the game! You can also take part in fighting the Ocelot Unit in Rassvet and have another shot at the motorbike chase on exiting Grosnyj Grad. There are two settings: Normal and Special (like in Ghost Babel) and Normal is in the same conditions as the main game whereas Special means that your supplies are limited. You can save your progress too. If you can achieve enough points, you can beat a record and if you beat the record for each fight, you can get the Green Face paint in Normal (your Grip Guage will not diminish) and in Special you can win the DPM Camo which doubles your natural LIFE recovery time.
|
|   |
|
Electric Fences
|
|
3: The Search for Sokolov
|
|
Bolshaya Past South
|
|
There aren't any electic floors to play with in MGS3 as there were in MGS1, MGS2 and Ghost Babel, but there are electric fenses. They won't kill Snake, but they will lose him some health and cause a lot of noise if touched. The fences may be painful for Snake, but they're lethal for guards and if you drag an enemy into one, they will die.
|
|   |
|
Enemies don't float!
|
|
N/A
|
|
N/A
|
|
If you need a way to get rid of an enemy without any trace of their corpse and you are near to water, throw them in. No enemy soldiers you encounter can swim so you can be sure that he'll sink if he is knocked or dragged into deep water.
|
|   |
|
Enjoying the M63
|
|
5: Rendezvous in the Mountains
|
|
Svyatogornyj East
|
|
The M63 machine gun can be found in the supplies building here. If you equip this and then hold down the fire button, Snake will scream enthusiastically whist firing.
|
|   |
|
Evading guards as a scientist
|
|
4: Gorki Lab Boss
|
|
Graniny Gorki Lab
|
|
If you get spotted or your cover somehow gets blown, you will fool no one in Alert phase and yet once the alarm is lowered to Evasion, you will suddenly find that guards don't recognise you for who you really are anymore.
|
|   |
|
Eva's bikini
|
|
9: The Showdown
|
|
Zaozyorje East
|
|
If you get Eva here safely without letting her get a single injury, you can see her in a bikini in the cure menu by way of reward.
|
|   |
|
Eva's ever-hungry stomach
|
|
9: The Showdown
|
|
Zaozyorje East
|
|
Eva has similar tastes in food to Snake. Certain things like the Russian Ration will not taste very nice to her but the Instant Noodles go down a treat. If you keep giving her the noodles, she'll eventually not just want food, but she'll ask for the Instant Noodles by name. If her appetite begins to annoy you or you're running low on supplies, just knock her out. Tranquilise her if you don't mind her talking in her sleep, otherwise use CQC. Now just drag her to the exit. That should shut her up for a bit!
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|   |