| Vengeur_Snake's advice to cheat under the 1.10 patch  Vengeur_Snake'advice His message: "I wonder why the attributes like smite, energy shield...(which are not the ama's attributes) are classified under Charge when they can be under Non-Class skills (so unlimited and more powerfull with synergies)" Other chars attributes... In "Skill" , Rather than use " Charged skill" to add other chars dkilld on yours, rather use the "Non-Class Skill" this will add them to your own list of attributes. | Number | Skill | Level | | 97 | Smite | 63 | | 58 | Energy Shield | 63 | | 103 | Thorns | 63 | | 114 | Holy Freeze | 63 | They will be unlimited like a normal attribute and with a maxi Level as they'll benefit of the XX plus to the skill and could be upgraded to 99. "Smite" in duel Message Another trick for those who "Smite" in duel There's not much which increases the "smite" damages and as it hits everytime it's useful to increase them, of course you have "Holy Shield" (Lvl max 99) and "Concentration" Lvl max : more than 999, yes it's possible (I don't know if it works if it's higher than Lvl 99) but for that you put a socketed itemi "aura when equip ( 113 ) Lvl 63 " and even on all the gems of the item.) the last trick which upgrades your damages is the strength (boost it up to 5000 more for strength it will increase your damage considerably). HYPER attack speed in positive for a Druid Message I tried all possible for hyper speeds (run et attack) and I found a super trick, very useful!!! But it only works for the Druid, I know it's a pity for the others (I tried with other chars but it doesn't work) so that's it: On a socketed weapon, 5 (or +) I've put the stats, the "nv attack speed %" up to the max (97) ad "nv Run/Walk Speed %" (once on the weapon + 5 jewels) and when I became a wolf or a bare, my chars didn't move (in fact he didn't attack anymore) I found it strange and I hit the monster (which died instantly...) which means that Diablo doesn't shows that the Druid attacks but he does and its attack speed is phenomenal !!! !!! WATCH OUT !!! more than 6 time "nv attack speed %" and "nv Run/Walk Speed %" Diablo bugs so don't put too many... I've tried to put some elsewhere but the speed didn't change (tests with less speed...) so 6 times on a weapon = HYPER speed in positive. Useless adds for Vengeur_Snake Message I will tell you here what's useful or not to put on a PvP in Open. You may find ridiculous to read this, but I changed chars with Rirou on B.Net and I found plenty of useless attributes (Regards to you Rirou). 1. Absorb - In fact here it's all useful. Personaly I don't uste the % (except for magic absorb % ) 2. Attack - Attack Rating, attack rating Against Demon and attack Rating Against Undead are useless and if you want more attack, boost your dexterity. Attack vs Monster Type is useless. Fire Explosive Arrow or Bolts and Fire Magic Arrow or Bolts not useful (if you do that use the ama's skills). Hit Causes Monster To Flee% is useless you only kill monsters... 3. Damage - Avoid elementary damages (exept if you reduce the resistance of your ennemy) and if you do only choose one or two kind. You will, that way, economise some place. It's not necessary to have a lot of damages. 100K of physical dmg is enough and add the same in elementary (+magic if you wish). Attacker Takes Damage Of / Attacker Takes light dmg Of are useless (too few dmg possible and you must be touched so that your ennemy gets small dmg in return . Damage to demon/undead/Monster type are useless as well you only kill monsters. 4. Defence - Defense is useless in 1.10 duels (prefer the NV) put 2047 to all your items, it's sufficient. Reduce Monster defence per hit useless because the defense is not necessary. 5. Extra - Nothing useful EXCEPT increased sockets for the oversocketing. 6. Other - Bonus To attack Rating% See 2.Attack Chance to reanimate Target No use and you lag in the end Half Freeze Duration no use (Cannot be frozen) Heal Stamina + % no use Hit blinds Target Does not work on players Indestructible the items are undestructible Life after each demon kill no use against a player Mana after each kill prefer a good mana regenarating Max Durability% Item indestructible Prevent Monster Heal / rest in peace no use against a player Slower stamina drain% see above. 7. Passive - All is useful 8. Pierce - All is useful 9. Reduce - Dmg reduce by / Magic dmg reduce by no use (absorb for the magical and in % for the physical) Poison Length Reduced By % prefer the NV absorbs. 10. Resist - All is useful 11. Skill - All skills /charged skill/ Elemantal skill /skill levels /skill on kill/ skill on level up / skill tab levels are useless. 12. Speed - All is useful 13. Stats - Max stamina isn't useful 14. Steal - All is useful 15. ByLevel / By time - See the above catégories. 16. NotVisible Cold length no use Current durability idem (indestructible) Double herb duration just to keep cool!!!... Extra blood (just for the fun) Extra Charge (no charge) Level requirements ( char lvl 99) Light color (no use) Max durability (indestructible) Passive Summon resist (you'll be lonely on duel!!!) Poison length (no poison) Quest item difficulty (no use) TimeDuration what is it ?? Value we don't sell items |