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 Magical Attributes Consultez nos stats


Auras

On magical add go on - Other then - Aura and replace the number 511 by the numbers underneath.

On the item you'll see Aura level 31 Active when equipped. For example if you put 103 you will get Aura Level 31 Thorn when equipped.

But careful with auras, they don't all work only on jewels for example. You must first put them on item then amplify the attribute with jewels. For example Thorns (103) of the Pala will only work on an item. Then you may put the level up to 248 by adding 7 jewels on the item. Some auras will appear on the char, others won't but will still work, for example Wolwerine aura which will increase your attack rating.

On the item

On the jewel

 On the charm

 103

 Thorn 

Sends the damages back on to the ennemi

 necessary to work

To increase 

 No

298

Oak Sage Aura

Add life

Active

Active

Actif

297

Wolverine Aura

Increase the attack rating

Active

Active

Actif

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Damage Bonuses

Physical damage of the attack will be increased by strength and dexterity applied as total damage percentage bonuses. Depending on the weapon you use, your strength and your dexterity will be multiplied as shown on the following board. You must know too, that if you create an ethereal item, it's damages will be multiplied by 1.5 (for example an item with 100 damages will increase to 150 once ethereal).

Weapon Strength Multiplier Dexterity Multiplier
Melee weapons (except the following) 1.00 0
Daggers 0.75 0.75
War hammer, Battle hammer, Legendary mallet
Maul, War club, Ogre maul
Great maul, Martel de fer, Thunder maul
1.10 0
Assassin claws 0.75 0.75
Amazon spears 0.80 0.50
Bows and crossbows 0 1.00
Throwing weapons (except the following) 0.75 0.75
Amazon javelins 0.80 0.50

The handling of melee weapons requires no dexterity, but only force. On the other hand weapons like knives, claws and spears need force and dexterity. Bows and Crossbows only need dexterity. So choose to boost one or the other, or both depending on your char and its weapons. No need to put tonnes of force on your ama's bow it's useless...

 

 

 

 

 

 

 

 

 
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