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The Digimon Chaotic Destini RpgContains "mature" content, but not necessarily adult.thedigimonchaoticdestinirpg@groups.msn.com 
  
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  ] Status Effects  
  
  .Basic Effects  
  
  .Advanced Effects  
  
  .Beneficial Effects  
  
  .Attack Notations  
  
  .Miscellaneous Effects  
  
  .Field Effects  
  
  .Viruses  
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00ChaoticDestini1.jpg

. S T A T U S - E F F E C T S .

     Comprehensive listing of Status Effects within.
     Status Effects can be either adverse or beneficial effects bestowed upon a Digimon. There are several different levels and types -- as detailed below -- with many and varied effects that are born from them. Check out the individual pages on the sidebar for full information.

 

T y p e s

Basic Effects ::
     The most basic of status effects, Basic Effects are moderately harmful and extremely plentiful. All of the basics that you've learned to deal with since Pokemon are covered in here.

Advanced Effects ::
     A new teir to the status effect chart, Advanced Effects are much less plentiful but typically more dangerous, being much harder to dispell.

Beneficial Effects ::
     Temporary status boosts that your Digimon (or opponents) can take advantage of.

Notations ::
     Notes added to attacks themselves. Though they don't inflict a status effects on your opponents, they can tilt the favor of battle one way or the other thanks to good -- or bad -- sidenotes.

Miscellaneous Effects ::
     These effects mostly have RP-specific temporary implications, and usually deal no actual damaging effects to one party or the other but instead rely on affects to a Digimon's -- or Tamer's -- psyche.

Field Effects ::
     Transmutations to the playing field; weather, terrain, and acts of God usually fall under this category.

Viruses ::
     Highly debilitating effects intended almost exclusively for RP use and character torment.

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